Consider an analogy. Take a video game designer. Suppose, for discussion purposes, that artificial intelligence is possible. Suppose the virtual characters he creates have minds of their own.
What is more, suppose he writes himself into his own program. He creates a character that corresponds to himself. On the one hand, the character who represents the gamer has the attributes of other ordinary video characters. He's a dynamic character. He acts in real time. He interacts with the environment of the virtual world.
Likewise, the character who represents the gamer can be as intelligent as the gamer. Has the same mind as the gamer. Can know as much as the gamer.
Conversely, the gamer can limit how much the character knows. Compartmentalize the character's knowledge.
The gamer can confer superhero powers on the character who represents the gamer. The character may have special abilities that ordinary virtual characters lack. He can work miracles.
On the other hand, the gamer is ontologically distinct from the character who represents him. The gamer exists outside of the simulation. The gamer is not, in himself, a video character.